Review: Pirates have always had a pretty rough time in the land of video games. On the face of it, there's so much about bandits-on-the-waves that should work perfectly for a playable adventure. And yet so few have managed to really crack the formula, save for the likes of Assassin's Creed Black Flag and Sid Meier's standard-bearing Pirates. Enter Skull & Bones, a high spec 2024 release which - having reportedly spent the best part of a decade in development hell - really wants to change the sketchy track record. Sadly, it only partly manages it, with reviews pointing to a title that's "almost great", but not really. Nevertheless, the aesthetics and effects have been praised, as has the music. Created by Tom Holkenborg, AKA Junkie XL, while much of it is relatively bombastic classical stuff, there's more than a garnish of experimentalism, ambient and avant garde here, too.
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